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Lunar Mine

A quick side project that I did to practice photobashing in photoshop. Used a variety of scenes from various quarries as well as aspects of the Baikonur cosmodrome in Russia. Learned a lot about various photoshop tools and colour adjustments to blend various elements together and demonstrate cohesion, as well as how to adjust perspective and sense of scale. I got the idea while reading about potential industrial development on the moon and harvesting helium-3 from the moon's surface as a potential future energy source and thinking what an operation like that would look like. It was quite fun to make, and since I quite like the idea of a Lunar Helium-3 strip mine with various large machinery roaming the surface, I will keep this in mind for a potential future 3-D project once I am more confident with engine work in unreal As always feedback is always welcome!

A future lunar strip mining facility, with Helium-3 extraction as its main industry. A spaceport in the distance is shipping materials back to earth to facilitate nuclear fusion energy production, while extractors mine the regolith for the resource.

A future lunar strip mining facility, with Helium-3 extraction as its main industry. A spaceport in the distance is shipping materials back to earth to facilitate nuclear fusion energy production, while extractors mine the regolith for the resource.