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Antarctic Base

This project was my Final Major Project for my third year of studying Game Art at DMU. It was inspired from the old habitation dome at the McMurdo station in the south pole. This base is supposed to appear as it would the morning after a storm that punctured and damaged the main dome. I learned a lot of new techniques during development and vastly improved my processes, gaining a much better understanding of Unreal Engine and Substance suites, as well as becoming more efficient at modelling and utilising numerous modular kits. There are a few things I would do differently next time around, and I already have a lot in mind in terms of how to approach things differently next time round. All comments, questions, and feedback are more than welcome!

Antarctic Base - Unreal Engine 4