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Grand Voyage - Port of Liverpool

A showcase of some modelling work I did for the game Grand Voyage. I created a system for quickly and efficiently populating a 3D recreation of the port of Liverpool as it was in the early 20th Century, with LODs and background buildings. All other work besides the background buildings was done by the rest of the Grand Voyage art team. This level is showcased in Unreal Engine 5 and the models were made using 3Ds Max, Substance, Photoshop, and historical photo reference material. I made the models so that they react to the game's day/night cycle.